Oskar Szulc Product Engineer

Now

Working on the AI side of workforce planning at Dayforce. Before that I was a founding engineer at Agentnoon, from before product-market fit through its acquisition in 2025. The work I like best is where a hard technical constraint meets an interface someone has to enjoy using. I learned to build by making games.

Based in
Toronto
Role
Principal Product Engineer, Dayforce
Before
Agentnoon (YC W22), refurbed, game studios

Writing

More

There’s a longer about page with the full history, and every post in one place, including older notes on git and Unity WebGL. Code is on GitHub, and I’m on LinkedIn.